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Driver: Parallel Lines

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Driver: Parallel Lines

  • Developer: Reflections Interactive
  • Publisher: Atari
  • Genre: Action
  • Release Date: June 26, 2007 (US)

About Driver: Parallel Lines

The fourth edition of the genre-defining action/driving game by Reflections Interactive, this new edition is set in New York City and features an open mission structure unfolding a story of double cross and revenge set over 2 distinct eras of New York City.

Minimum System Requirements

  • OS: Windows XP/Vista
  • Processor: Pentium 4 @ 2 GHz
  • Memory: 256 Mb
  • Hard Drive: 4.8 Gb free
  • Video Memory: 64 Mb
  • Video Card: Pixel Shader 1.1 Support
  • Sound Card: DirectX Compatible
  • DirectX: 9.0c
  • Keyboard
  • Mouse
  • DVD Rom Drive

Recommended System Requirements

  • OS: Windows XP/Vista
  • Processor: Pentium 4 @ 3.4 GHz
  • Memory: 512 Mb
  • Hard Drive: 4.8 Gb free
  • Video Memory: 128 Mb
  • Video Card: Pixel Shader 2.0 Support
  • Sound Card: DirectX Compatible
  • DirectX: 9.0c
  • Keyboard
  • Mouse
  • DVD Rom Drive

Download Driver: Parallel Lines – Direct Links

Part 1 – 700 MB

Part 2 – 700 MB

Part 3 – 700 MB

Part 4 – 700 MB

Part 5 – 700 MB

Part 6 – 700 MB

Part 7 – 249 MB

www.elj-games.blogspot.com

Madden 12 - A First Look

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If I was the only team in the NFL then I'd be a lock for the Super Bowl. So even before I start my review let me just say you know it's not going to be bad. Being the only true football game in an empty field makes this the undisputed champion, but I'll try not to be too biased now that we have a foundation for Android football games.
Madden 12 is, well, Madden football on Android clearly isn't

Madden 12 for Android arrives in the Android Market

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Ok, I'll admit it that I'm a bit stunned and elated... Madden 12 finally makes it to Android. Now to download this, dig in to it, and give this $6.99 puppy a fair and balanced review.

Press Release: Virtual City will hit the Android Market on September 1st!

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San Francisco, California – 8/30/2011 G5 Entertainment, known for its best-selling iPhone, iPad, Android, Mac and PC casual games like Supermarket Mania, Mahjong Artifacts and Virtual City, today announced that players' favorite building simulator, Virtual City, will arrive on the Android Market on September 1, 2011.

Released on iOS platform one year ago, the game experienced enormous success -

Flightgear 2.4 plus something cuddly and something fishy

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Is it a bird? Is it a plane? No, it's... wait, yes, it's a plane. The quintessential FOSS flight simulator gets updated, Flightgear 2.4 (announcement) has been released.



The FlightGear development team is proud to announce the release of version 2.4.0 of its free open source flight simulation program. FlightGear 2.4.0 reflects over one and a half years of development and incorporates several new and exciting features, as well as numerous bug fixes.




The feature list in the announcement is impressive. A summary won't do the release announcement justice (although in parts it is a bit dumbed down, but that's OK, not all of us are au fait with regards to computer game development). Still, here's an attempt:



  • Realistic weather simulation, phenomena includes are fog layers that are limited in altitude, cold fronts, thermals, cloud formation in updraft winds along mountain ridges, and many, many more.

  • Enhanced graphics including highly realistic mountain surfaces, 3-dimensional cityscapes, water moves realistically and sunlight is reflected from its surface.

  • Many improved planes/models and additional cockpit systems - a choice of nearly 500 different aircraft, from historical to bleeding edge, from ultra-lights to the ultimate flying heavy metal.


Still no combat (see open source flight combat article) but I think that's probably a bit off topic for Flightgear.





The Flightgear project has reached what I call "critical mass" in that it no longer depends on a few active developers to maintain progress. A thriving contributor community outgrows the original development crew and it becomes owned by the community. Usually when a project attains critical mass, development accelerates massively. There are more people contributing to Flightgear than has ever been the case, it is flying. Pun intended.



In fact I can't think of many other FOSS games that have attained "critical mass" status. Battle for Wesnoth of course. Possibly Freeciv and OpenTTD (I wish they'd rename that). Some projects got close but never quite made it, such as Glest and Vega Strike. Others are knocking on the door, such as Pioneer, Speed Dreams, 0AD. (If I am being dozy and missing any such projects, point out in the comments!) The vast majority of projects never get close and usually only are actively developed as long as their originators / principle supporters are motivated.



What could be cuddly? Plee the Bear 0.6 has been released (announcement, forum thread). It features the first big boss. It is a very nice looking game with a lot of potential, and seems great for a younger player.





And the something fishy? Avid readers, those worth their salt, people who are true followers of the blog, those who will enter through the gates of St Peter before all others, they will know I am a big fan of Fish Fillets NG. Somebody has made a clone called, imaginatively, Fish Fillets Clone (screenshots). Whilst I don't like that it is an outright clone, I do like that it uses vector graphics. I think there's promise there.



I'm sure I'm forgetting something. Oh, yeah, hiiii to my Cuban female fanbase!

Men of War Vietnam PC RELOADED

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Men of War Vietnam PC RELOADED Men of War Vietnam PC RELOADED
  • Publisher: 1C Company
  • Developer:  1C Company
  • Release Date:  09/2011
  • Genre:  Real-Time Strategy

Install Notes

  1. Unrar.
  2. Burn or mount the image.
  3. Install the game.
  4. Copy over the cracked content from the Crack dir on the disc to the <install> dir of the game.
  5. Play the game.

 

Download Men of War Vietnam PC RELOADED - Megaupload

Part 1 - 953 MB

Part 2 - 953 MB

Part 3 - 612 MB

Download Men of War Vietnam PC RELOADED – Fileserve

Part 1 - 953 MB

Part 2 - 953 MB

Part 3 - 612 MB

01password

www.elj-games.blogspot.com

Planets are a nice thing...

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...but make us FreeGamer blog-authors lazy, as all the news are already in our awesome game and development planets :p

New to the feeds is our revision control planet, for those news-freaks that want to keep up to date even if it is just a change in punctuation of the readme file :p



It is btw interesting to see on this planet how much changes happen in the Xonotic SVN, while to the outward observer the project seems to be moving only slowly forward.

However, recently they released an auto-builds update script, which makes it much easier to keep up with their development builds (which seems to be the preferred version for them now in general, but things can break from time to time). Oh and for the lulz: a "my little pony" mod recently surfaced for Xonotic also :p



Next on the list? Ahh yes, Stunt Rally version 1.2 got released:





Changes include (amongst other stuff) a new split-screen and a ghost car rally mode.



Other things to mention? Mage is a open-source MTG client, but not as nice looking as Wagic. But it might convince you with other features (of which Mage has a lot ;) ).

Unknown Horizons has a nice news update with all the improvements Google's Summer of Code gave them and the Zod engine is set out to improve the multiplayer part of the (back then really nice) game Z (using the unfree media from the original it seems).

Finger Football

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I'm on football season number 3 with an Android device and there still isn't a solid American style football game for Android. EA indicated Madden was coming almost a year ago... but when? And Gameloft hasn't ported their NFL title over either. Even more so, I'm kind of surprised nobody has stepped up to the plate to fill this gaping hole in Android's game library. We've got 5 decent baseball

Stellar Escape is the Amazon Appstore freebie of the day

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The excellent Stellar Escape is Amazon's Appstore freebie of the day. Grab is before the day is up (if you live in a supported area)!

PyWeek 13 (And PyWeek 12 Winners)

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It's time PyWeek #13 soon!



The dates of this challenge are are 00:00 UTC 2011-09-11 to 00:00 UTC 2011-09-18.









Timetable
Friday 2011/08/12Registration underway
Sunday 2011/09/04Theme voting commences
Sunday 2011/09/11Challenge start
Sunday 2011/09/18Challenge end, judging begins
Sunday 2011/10/02Judging closes, winners announced

Check out PyWeek 12's winners by the way:

Loopback: Asteroids + Tower defense. Retro Look. Permissive code license.
Loopback - PyWeek #12 Team Winner

Lemming: Enough Plumbers + Canabalt??? Hand-drawn horrible ;). Permissive code license.


The PyWeek guys seem to have figured out the license part of game prototyping well: Lemming for example contains a list of all used art pieces' urls and licenses. Neat!


PS: Ludum Dare got 600-1 entries last weekend.

BZFlag Tournament hosted by Ohava Open Computers

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BZFlag


There will be a tournament of the CTF game BZFlag.

When: September 30th, at 5pm EST

Where: Online(?)

How: Visit ohava.com/gametourney for sign-up.

Prize: An Ohava OpenBook BE awarded to the MVP of the winning team. More prizes will be given to all of the winning team's members.

News Shorts

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OpenPatrician is a not-yet-playable free implementation in Java of Ascaron's classic The Patrician and The Patrician 2. There are some assets but unfortunately the project's default license is a noncommercial one.

OpenMW is moving forward: new blog look, renderer is being refractored, inventory being implemented, record saving too.

Alex the Allegator was part-ported to HTML5 using the melonJS library. I'm #9 on the high score at time of post! :D

DusteD, maker of Wizznic! is not dead.

Blendswap now has a slim set of rules for contributors and texture licenses are annoying.

Bandit Racer is a car racing and combat game in HTML5, built with GameJS. Comes with track editor and pretty UI. An earlier version multiplayer mode, which will probably come back sooner or later

Lane Splitter

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Being a motorcycle owner and rider in real life I'm sometimes a sucker for any new motorcycle game that comes along.  I used to love the old moto gp games on the consoles and some of the newer side scrolling motorcycle games have been fun as well.  Lane splitter takes a different approach and gives us a top down view of our motorcycle and the road.  Once you're riding all you have to do is steer

Keeping up a tradition...

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Yes, I post only seldom, but when I do it I keep up the good old tradition of mixing totally unrelated projects in one big post :p



So where to start today? Ahh yes:



The puzzle type game Berusky 2 was recently FOSSified (code and art GPL) as pointed out in our forums (but I have to admit I saw it first on LGDB). And as out great founder was quick to point out, it follows the great tradition of the first part with was also released under the terms of the GPL.



In totally unrelated news, Lips of Suna version 0.5 got released last week, with a bunch of nice graphical and game-play improvements (change log and discussion here).



For those living behind a rock, Lips of Suna is a crazy mix of Minecraft, slightly adult themed anime and a more classic RPG. Definitly worth a try, even though still under heavy development!



Hmm and now a quick run-down of other (I'd say less important) news:

Q3 Rally (now stand alone with the ioQuake3 engine) is nearing another release and OpenXcom is making good progress in the "battlescape" AI. In WarZone2100 land, you can now test the cool new models with a test mod (is supposed to work with the latest snapshot release). The fork of the W:ET, OpenWolf is also progressing with a fix of the Mod support (while the more ambitious ET:Xreal seems to have gone in a hiatus again), and while talking about id software source-code, I have started this small anticipatory id tech 4 project which needs contributors ;)



The end.



Oh wait, did we ever mention the source release of Cities3D (a Setters of Catan like game)?

GameLoft has 6 of their games of sale for $.99

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I complain enough about GameLoft's slighting of Android owners, but now they're offering six of their games for $0.99. The only minus is that you've got to get them through their goofy store vs the Android Market. Click the title for more details.

The games are:
Eternal Legacy
Ultimate Spiderman: Total Mayhem
Asphalt 6
The Settlers
Gangstar
Assassin's Creed: Altair's Chronicles
As an aside

Captain America

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We all have biases and when I saw Captain America appear in the Android Market around the time the movie was released I think I created what the game would be in my mind. I figured that it would be a game about a super hero with puzzle elements to solve based around super human abilities. Oh, and I figured tossing my shield around to activate a switch and knock an enemy down here and there would

Press Release: Beer Pong HD adds online multiplayer mode and Android Central table!

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Edit: While the name Beer Pong is a bit of a turn off for me, personally, I still need to check this out as I like Pong and it's got great ratings. However, my focus has shifted to reviews of paid games unless there's a stand out freebie as there's no risk in trying a freebie.

Rotterdam, The Netherlands, August 12, 2011 - Beer Pong HD, the most realistic and free beer pong game for Android

Spirit HD

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Spirit HD caught my eye as part of a 50% sale that Jakyl is having. It looked to have cool, vector style graphics and made me curious. The game play is a simple, arcade style experience. You quickly drag your finger on the screen and Spirit will follow surrounding its enemies in a bubble that quickly absorbs them into oblivion. The game actually features three modes of play. The second simply

On OpenGameArt 2 and FreeSound 2

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This is old news: OpenGameArt 2 launched and with it an improved interface for browsing and submitting freely licensed game art. Testing, feedback and submissions welcome of course. :)

OpenGameArt 2 submission form

FreeSound is also moving forward, away from FTP-submissions, away from CC-Sampling+, although it seems that noncommercial licenses will be supported. A beta of the new site is open for public testing!

FreeSound 2 submission form - the upload button is flash...

A very curious feature is the "bulk license change", which is what you see first when logging into FreeSound 2:

FreeSound Bulk License Change

If you're a FreeSound contributor, please log into the new site and select CC0 or CC-BY.

I finally got hold of a video of OpenGameArt's admin BartK talking about his site at Libre Graphics Meeting May 2011:


Does any of these submission forms scare you away? Did you notice an obvious interface design mistake? Got any libre art sharing news to spread? Let us know in the comments!

Press Release: The Mystery of the Crystal Portal debuts on Android on August 18!

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Players' favorite hidden object adventure is set to debut on the Android Market.
San Francisco, California – August 10, 2011 G5 Entertainment, known for its best-selling iPhone, iPad, Android, Mac and PC casual games like Supermarket Mania, Mahjong Artifacts and Virtual City, today announced the upcoming hidden object game for Android,The Mystery of the Crystal Portal.
This game is the winner of

Carcassonne

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Carcassonne is among the ealier Eurogames that have achieved great popularity and is among a handful of 'gateway games'. The term 'gateway game' simply means it's a good choice when introducing someone used to playing the amazing amount of bland games that adorn the shelves of WalMarts nationwide to 'designer boardgames' or Eurogames which typically rely far more on strategy and good decision

Airport Mania 2: Wild Trips

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It bummed me out when I saw Airport Mania 2 arrive on the iPhone before it made it on to Android. After all, Amazon Digital Services would seem to have an interest in providing an Android version in their App Store first especially with plans to release their own Android based tablet. But it was not to be. I was pleased to see it make the jump a few weeks later and see that they've also skipped

Deadly Dungeons

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Edit: It's been two weeks and it seems like ages since I last posted a review... I've been busy with paying the bills and a mini-vacation at Gen Con 2011. Still, I've decided to maintain a focus on writing 'real' reviews with some depth vs just trying to get new content up every day. I've also had a little help with the reviews, but am always looking for more. The perks? Review copies of games (

Open Source in Humble Indie Bundle #3: Haaf's Game Engine (HGE)

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HGE's Particle Editor

The proprietary games sale Humble Indie Bundle has a tradition of including open source engine releases.
In all of the other humble bundles there has always been at least one game that opened its source (in #2 it was revenge of the titans. in #1 it was penumbra, lugaru, aquaria and gish).
- Fer C.

Bundle #3 is soon over and the *nix port of the Windows-only zlib-licensed engine HGE has been now released as open source as well. It is the engine used by Hammerfight from the Bundle. Visit the pages: hge, hge-unix.

The non-free BASS audio library was replaced with OpenAL.

The hge-unix readme states "10 I don't know anything about the Windows version of HGE.", which might mean that developers have to juggle two engine versions and audio libraries if they want to support the three main platforms. Or hge-unix needs to be ported back to windows systems.

You can read more about the port in the blog post HGE comes to Mac and Linux by Ryan Gordon aka icculus. Or perhaps watch his talk about Linux/open source gaming (again?).

Pirates of Black Cove (2011/ENG) Repack by R.G. Incognito

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Developer: Nitro Games
Publisher: Paradox Interactive
Genre: Real-time Strategy

XVI century, the Caribbean Sea. Squadron of pirate ships and pirates ply the waters near the coast of America and the Caribbean islands, but there is no person capable of uniting them into a formidable force. Will you gain recognition and the title of the Pirate King, taking control of all trade routes, which are transported to Europe, lavish gifts to the American continent?

Features :

* Choose your hero from several pirate captains, each with unique skills and characteristics
* Clear the game world, learn it with my team
* Glory and fame brings you closer to the ultimate goal: The King of All Pirates
* Fight against pirates and other countries, both at sea and on land
* You can collect on your team famous pirates, but do not forget to supply them with rum, or they will go to competitors
* The game consists of three companies

System requirements :

* OS: Windows XP/Vista/7
* Processor: 2.0 GHz Core Duo or equivalent processor
* Ram: 2GB RAM (256 MB of dedicated memory with support for pixel shader 3.0)
* Video Card: GeForce 8600 or equivalent Video Card
* Sound Card: DirectX 9.0c compatible
* Free hard drive space: 4 GB

Features Repack :

* Do not cut \ is converted
* Installation time ~ 5 min
* Retrieved on Win7 x86
* RePack from R.G. Incognito

Size : 1.42 GB

Download :

http://www.filesonic.com/file/1605769681/BlackCove_Incognito.part1.rar
http://www.filesonic.com/file/1605769511/BlackCove_Incognito.part2.rar
http://www.filesonic.com/file/1605774251/BlackCove_Incognito.part3.rar
http://www.filesonic.com/file/1605742351/BlackCove_Incognito.part4.rar

OR

http://www.fileserve.com/file/5rNzxPx/BlackCove_Incognito.part1.rar
http://www.fileserve.com/file/4KShqTX/BlackCove_Incognito.part2.rar
http://www.fileserve.com/file/wKefsGa/BlackCove_Incognito.part3.rar
http://www.fileserve.com/file/EAfYE8V/BlackCove_Incognito.part4.rar


OR

http://www.wupload.com/file/79406486/BlackCove_Incognito.part1.rar
http://www.wupload.com/file/79406148/BlackCove_Incognito.part2.rar
http://www.wupload.com/file/79407884/BlackCove_Incognito.part3.rar
http://www.wupload.com/file/79393753/BlackCove_Incognito.part4.rar

Millennium Secrets 2: Roxannes Necklace (FINAL/Update 2)

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Developer: bigfishgames
Genre: Adventure,Hidden Objects

A terrifying explosion has destroyed a secret bunker and you have been called in to investigate! Capture the culprit before it’s too late in Millennium Secrets: Roxanne’s Necklace! Help solve an ancient mystery and stop the evildoer from striking again! Find clues and work through a tangled chain of events in this exciting Hidden Object Puzzle Adventure game.

Features :

* Beautiful graphics
* Incredible action
* Investigate a powerful explosion!

Update fixes :

The new version of this game fixes the issues in Chapter 6 with the missing inventory items (Access Card X, wrench, oil can) and the broken hint button.

System Requirements :

* OS: Windows XP/Vista
* CPU: 1.0 GHz
* RAM: 512 MB
* DirectX: 9.0

Size : 293 MB

Download

http://www.filesonic.com/file/1605898891/MillenniumSecrets2.rar

OR

http://www.wupload.com/file/79443256/MillenniumSecrets2.rar

OR

http://www.fileserve.com/file/2aYcpAw/MillenniumSecrets2.rar

LinWarrior r19+

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I tested and recorded the latest LinWarrior git revision (a few changes since release19). Some of the new features in r19 and after include:
  • Atmospheric daytime setting

  • New units (Flopsy, Scorpion and Tank)

  • Cockpit frame in first-person view

  • Trees, trees, trees


The LinWarrior engine is still being developed, for example mechs are still hardcoded rather than configured in textfiles right now.

PS: A video of actual gameplay, rather than just testing the controls. Unfortunately no sound but 1920x1200 resolution...

Cubosphere: First Beta

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The first beta release of Cubosphere is available.

The game reminds of irrlamb and Neverball but is in fact a tile-based puzzle, rather than a free-physics/precision game. It has a simple level editor and 18 visual/audible styles to chose from. Some features of the 200+ levels are lasers, frying blocks, teleporters, switches, elevators and enemies.

Some random FPS engine news

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Fast games for slow summer news weeks... but actually some of these news are a bit older already also :p

To start out... yes RedEclipse got a (smaller) new release a few days ago, codenamed Supernova (Version 1.1). The release notes can be found in our/their forums, but it plays as great as before (except for the annoying hit sound :p ). Edit: game-play video from one of our forum users.

Noteworthy news related to that (albeit not strictly FOSS related): RedEclipse also got included into Desura now (Moddb's indie friendly answer to Steam, even with an upcoming Linux port). To avoid complains in the comments... I mention this here even though it is a closed source game distribution platform, simply because it can be a great way to promote (and maybe even sell?) FOSS games, and if we would finally be able to attract the modding community (which is largely represented on Moddb) to work with FOSS engines instead, it would be win-win for everyone involved.

Despite its unfree content War§ow is also worth a look now and then. According to their somewhat recent blog entries they have made great progress in speeding up the Quake2 based renderer, and plan to include a matchmaking and statistics system in the maybe not so distant 0.7 release. It's actually a pity that the engine isn't used for other projects, and given that it is Quake2 based, it could probably be ported to mobile platforms like Android rather quickly (since there is a full and fast Quake2 Java port).

Talking about mobile platforms... the engine behind Xonotic (formerly Nexuiz) Darkplaces, seems to have gotten an iOS port judging by a quick look at the very recent new source release. No news post about the most recent changes, but slightly older news tell us about a much higher frame rate then before :) Would be nice if Xonotic would see another Beta release soon also ;)

Oh and I know I will get flamed for this again (e.g. for mentioning a commercial game on this blog; but I stand by my opinion that commercial isn't != FOSS), but the Darkplaces based and GPLed source-code containing SteelStorm: Burning Retribution, has been added as a free bonus to the latest HumbleBundle (at the time of writing this, with still 5 days remaining to get this "pay what you want" indie-game-bundle including some really nice games all running on Linux). Just to quickly mention... no news about source releases from that source this time (but they added all of the games from the 2nd bundle if you pay above average)... but given the somewhat lukewarm source releases last time (not really FOSS) I guess that is not a big loss :-/

Hmm what else? World of Padman was somewhat recently updated, and its engine ioQuake3 is moving to a modularized renderer.

AND LAST BUT NOT LEAST (hot news coming in while I am writing this)... John Carmack just confirmed in his keynote on this year's QuakeCon, that the Doom3 source code will be released this year (probably shortly after the Rage release scheduled early October)... which will be a really nice addition to the FOSS engine pool (finally a somewhat modern single player FPS engine). I am especially looking forward to see some of the existing high quality Doom3 mods to go stand alone, and maybe even FOSS!